Foundation
Shared shell, home page, course index, lesson shell, and design system refit.
Public module status and release notes will live here.
Shared shell, home page, course index, lesson shell, and design system refit.
Commerce shell, email capture, anonymous progress, and public roadmap polish.
Module production, screenshots, GIFs, embeds, homework prompts, and launch support.
Interface, forms, lighting, camera, and the first render.
Shaders, UVs, procedural workflows, hand-painted texture, and baking.
Hard surface work, render engines, atmosphere, and polish.
From simple forms to facial planes and retopology basics.
Keyframes, object motion, cloth, smoke, and render output.
Where Blender fits in VFX, game art, and architectural work.
Plan, build, light, polish, and present an original scene.