[ GLOSSARY / 3D TERMS ]

Glossary E

E 02 ENTRIES

Edge Loop

A connected path of edges that travels around a mesh in a predictable direction.

Edge loops help describe how topology flows through a model. They connect through Vertices and matter for clean shaping, deformation, subdivision, and controlled edits. A Loop Cut usually adds a new edge loop to existing geometry.

Extrude

A modeling action that pulls new geometry from an existing face, edge, or vertex selection.

Extrude creates connected geometry from the current selection. It is one of the fastest ways to turn flat shapes into solid forms and build structures step by step from Vertices, edges, faces, and existing edge loops.